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2019

Fris­ton, Sebasti­an; Grif­fith, Eli­as; Swapp, Dav­id; Mar­shall, A; Steed, Anthony

Pos­i­tion-Based Con­trol of Under-Con­strained Haptics: A Sys­tem for the Dexmo Glove Journ­al Art­icle

IEEE Robot­ics and Auto­ma­tion Let­ters, PP , pp. 1–1, 2019.

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Fris­ton, Sebasti­an; Doboš, Jozef; Wong, Char­ence; Fan, Car­men; Montero, San­ti­ago; Steed, Anthony

Rect­an­gu­lar Selec­tion of Com­pon­ents in Large 3D Mod­els on the Web Inpro­ceed­ings

pp. 1–9, 2019, ISBN: 978–1-4503–6798-1.

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Fris­ton, Sebasti­an; Ritschel, Tobi­as; Steed, Anthony

Per­cep­tu­al ras­ter­iz­a­tion for head-moun­ted dis­play image syn­thes­is Journ­al Art­icle

ACM Trans­ac­tions on Graph­ics, 38 , pp. 1–14, 2019.

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2018

Fris­ton, Sebasti­an; Steed, Anthony

Real-Time Col­li­sion Detec­tion for Deform­able Char­ac­ters with Radi­al Fields Journ­al Art­icle

IEEE Trans­ac­tions on Visu­al­iz­a­tion and Com­puter Graph­ics, 25 , pp. 1–1, 2018.

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Doboš, Jozef; Fan, Car­men; Fris­ton, Sebasti­an; Wong, Char­ence

Screen space 3D diff: a fast and reli­able meth­od for real-time 3D dif­fer­en­cing on the web Inpro­ceed­ings

pp. 1–9, 2018.

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Ritschel, Tobi­as; Fris­ton, Sebasti­an; Steed, Anthony

Per­cep­tu­al Ras­ter­iz­a­tion for Head-moun­ted Dis­play Image Syn­thes­is

2018.

Bib­TeX

Fris­ton, Sebasti­an; Grif­fith, Eli­as; Swapp, Dav­id; Mar­shall, A; Steed, Anthony

Pro­fil­ing Dis­trib­uted Vir­tu­al Envir­on­ments by Tra­cing Caus­al­ity Inpro­ceed­ings

2018.

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2017

Fris­ton, Sebasti­an; Fan, Car­men; Doboš, Jozef; Scully, Timothy; Steed, Anthony

3DRepo4Unity: Dynam­ic Load­ing of Ver­sion Con­trolled 3D Assets into the Unity Game Engine Inpro­ceed­ings

pp. 1–9, 2017.

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Fris­ton, Sebasti­an

Low Latency Ren­der­ing with Data­flow Archi­tec­tures Inpro­ceed­ings

2017.

Bib­TeX

Steed, Anthony; Adipra­dana, Yonath­an; Fris­ton, Sebasti­an

The AR-Rift 2 pro­to­type Inpro­ceed­ings

pp. 231–232, 2017.

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2016

Scully, Timothy; Fris­ton, Sebasti­an; Fan, Car­men; Doboš, Jozef; Steed, Anthony

glTF stream­ing from 3D repo to X3DOM Inpro­ceed­ings

pp. 7–15, 2016.

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Steed, Anthony; Pawar, Vijay; Fris­ton, Sebasti­an; Srinivas­an, Mandayam

Ambi­ent fields: rep­res­ent­ing poten­tial sens­ory inform­a­tion Inpro­ceed­ings

pp. 1–2, 2016.

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Steed, Anthony; Fris­ton, Sebasti­an; Murcia, Maria; Drum­mond, Jason; Pan, Ye; Swapp, Dav­id

An ‘In the Wild’ Exper­i­ment on Pres­ence and Embod­i­ment using Con­sumer Vir­tu­al Real­ity Equip­ment Journ­al Art­icle

IEEE Trans­ac­tions on Visu­al­iz­a­tion and Com­puter Graph­ics, 22 , pp. 1–1, 2016.

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Fris­ton, Sebasti­an; Steed, Anthony; Tilbury, Simon; Gay­dadjiev, Georgi

Con­struc­tion and Eval­u­ation of an Ultra Low Latency Frame­less Ren­der­er for VR Journ­al Art­icle

IEEE Trans­ac­tions on Visu­al­iz­a­tion and Com­puter Graph­ics, 22 , pp. 1–1, 2016.

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Steed, Anthony; Fris­ton, Sebasti­an; Murcia, Maria; Drum­mond, Jason; Pan, Ye; Swapp, Dav­id

An ‘In the Wild’ Exper­i­ment on Pres­ence and Embod­i­ment using Con­sumer Vir­tu­al Real­ity Equip­ment Journ­al Art­icle

IEEE Trans­ac­tions on Visu­al­iz­a­tion and Com­puter Graph­ics, 22 , pp. 1–1, 2016.

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2015

Fris­ton, Sebasti­an; Karl­strom, Per; Steed, Anthony

The Effects of Low Latency on Point­ing and Steer­ing Tasks Journ­al Art­icle

IEEE Trans­ac­tions on Visu­al­iz­a­tion and Com­puter Graph­ics, 22 , pp. 1–1, 2015.

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Fris­ton, Sebasti­an; Steed, Anthony; Tilbury, S; Gay­dadjiev, Georgi

Ultra low latency data­flow ren­der­er Journ­al Art­icle

2015.

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2014

Fris­ton, Sebasti­an; Steed, Anthony

Meas­ur­ing Latency in Vir­tu­al Envir­on­ments Journ­al Art­icle

IEEE trans­ac­tions on visu­al­iz­a­tion and com­puter graph­ics, 20 , pp. 616–25, 2014.

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