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2019

Fris­ton, Sebasti­an; Grif­fith, Eli­as; Swapp, Dav­id; Mar­shall, A; Steed, Anthony

Pos­i­tion-Based Con­trol of Under-Con­strained Haptics: A Sys­tem for the Dexmo Glove Journ­al Art­icle

IEEE Robot­ics and Auto­ma­tion Let­ters, PP , pp. 1–1, 2019.

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Fris­ton, Sebasti­an; Doboš, Jozef; Wong, Char­ence; Fan, Car­men; Montero, San­ti­ago; Steed, Anthony

Rect­an­gu­lar Selec­tion of Com­pon­ents in Large 3D Mod­els on the Web Inpro­ceed­ings

pp. 1–9, 2019, ISBN: 978–1-4503–6798-1.

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Fris­ton, Sebasti­an; Ritschel, Tobi­as; Steed, Anthony

Per­cep­tu­al ras­ter­iz­a­tion for head-moun­ted dis­play image syn­thes­is Journ­al Art­icle

ACM Trans­ac­tions on Graph­ics, 38 , pp. 1–14, 2019.

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MacQuar­rie, Andrew; Steed, Anthony

Per­cep­tion of Volu­met­ric Char­ac­ters’ Eye-Gaze Dir­ec­tion in Head-Moun­ted Dis­plays Inpro­ceed­ings

pp. 645–654, 2019.

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Gonza­lez-Franco, Mar; Abtahi, Para­stoo; Steed, Anthony

Indi­vidu­al Dif­fer­ences in Embod­ied Dis­tance Estim­a­tion in Vir­tu­al Real­ity Inpro­ceed­ings

pp. 941–943, 2019.

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Abtahi, Para­stoo; Gonza­lez-Franco, Mar; Ofek, Eyal; Steed, Anthony

I’m a Giant: Walk­ing in Large Vir­tu­al Envir­on­ments at High Speed Gains Inpro­ceed­ings

pp. 1–13, 2019.

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Pan, Ye; Steed, Anthony

How Foot Track­ing Mat­ters: The Impact of an Anim­ated Self-Avatar on Inter­ac­tion, Embod­i­ment and Pres­ence in Shared Vir­tu­al Envir­on­ments Journ­al Art­icle

Fron­ti­ers in Robot­ics and AI, 6 , pp. 104, 2019.

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Pan, Ye; Steed, Anthony

Avatar Type Affects Per­form­ance of Cog­nit­ive Tasks in Vir­tu­al Real­ity Inpro­ceed­ings

pp. 1–4, 2019, ISBN: 978–1-4503–7001-1.

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Con­g­don, Ben; Steed, Anthony

Sens­it­iv­ity to Rate of Change in Gains Applied by Redir­ec­ted Walk­ing Inpro­ceed­ings

pp. 1–9, 2019, ISBN: 978–1-4503–7001-1.

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Steed, Anthony; Angus, C

Fron­ti­er Sets: A Par­ti­tion­ing Scheme to Enable Scal­able Vir­tu­al Envir­on­ments Journ­al Art­icle

2019.

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2018

Fris­ton, Sebasti­an; Steed, Anthony

Real-Time Col­li­sion Detec­tion for Deform­able Char­ac­ters with Radi­al Fields Journ­al Art­icle

IEEE Trans­ac­tions on Visu­al­iz­a­tion and Com­puter Graph­ics, 25 , pp. 1–1, 2018.

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Ritschel, Tobi­as; Fris­ton, Sebasti­an; Steed, Anthony

Per­cep­tu­al Ras­ter­iz­a­tion for Head-moun­ted Dis­play Image Syn­thes­is

2018.

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Fris­ton, Sebasti­an; Grif­fith, Eli­as; Swapp, Dav­id; Mar­shall, A; Steed, Anthony

Pro­fil­ing Dis­trib­uted Vir­tu­al Envir­on­ments by Tra­cing Caus­al­ity Inpro­ceed­ings

2018.

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Steed, Anthony; Pan, Ye; Wat­son, Zil­lah; Slater, Mel

We Wait”—The Impact of Char­ac­ter Respons­ive­ness and Self Embod­i­ment on Pres­ence and Interest in an Immers­ive News Exper­i­ence Journ­al Art­icle

Fron­ti­ers in Robot­ics and AI, 5 , 2018.

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Walton, Dav­id; Steed, Anthony

Dynam­ic HDR Envir­on­ment Cap­ture for Mixed Real­ity Inpro­ceed­ings

pp. 1–11, 2018.

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Con­g­don, Ben; Wang, Tuan­feng; Steed, Anthony

Mer­ging Envir­on­ments for Shared Spaces in Mixed Real­ity Inpro­ceed­ings

pp. 1–8, 2018.

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Hong, Yang; MacQuar­rie, Andrew; Steed, Anthony

The Effect of Chair Type on Users’ View­ing Exper­i­ence for 360-degree Video Inpro­ceed­ings

pp. 1–11, 2018.

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Moustafa, Fares; Steed, Anthony

A Lon­git­ud­in­al Study of Small Group Inter­ac­tion in Social Vir­tu­al Real­ity Inpro­ceed­ings

pp. 1–10, 2018.

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Guer­rero, Paul; Steed, Anthony; Wonka, Peter; Mitra, Niloy

FrankenGAN: guided detail syn­thes­is for build­ing mass mod­els using style-syn­chon­ized GANs Inpro­ceed­ings

pp. 1–14, 2018.

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Yuk­sel, B; Don­ner­er, M; Tomp­kin, J; Steed, Anthony

Nov­el P300 BCI Inter­faces to Dir­ectly Select Phys­ic­al and Vir­tu­al Objects Journ­al Art­icle

2018.

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Juli­er, Simon; Tech, Geor­gia; Steed, Anthony

MRUI Adapt­a­tion in the Pres­ence of Uncer­tainty Journ­al Art­icle

2018.

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MacQuar­rie, Andrew; Steed, Anthony

The Effect of Trans­ition Type in Multi-View 360° Media Journ­al Art­icle

IEEE Trans­ac­tions on Visu­al­iz­a­tion and Com­puter Graph­ics, PP , pp. 1–1, 2018.

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2017

Fris­ton, Sebasti­an; Fan, Car­men; Doboš, Jozef; Scully, Timothy; Steed, Anthony

3DRepo4Unity: Dynam­ic Load­ing of Ver­sion Con­trolled 3D Assets into the Unity Game Engine Inpro­ceed­ings

pp. 1–9, 2017.

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Steed, Anthony; Adipra­dana, Yonath­an; Fris­ton, Sebasti­an

The AR-Rift 2 pro­to­type Inpro­ceed­ings

pp. 231–232, 2017.

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Boulos, Maged Kamel; Lv, Zhi­han; Guer­rero, Paul; Jen­nett, Char­lene; Steed, Anthony

From urb­an plan­ning and emer­gency train­ing to Poké­mon Go: Applic­a­tions of vir­tu­al real­ity GIS (VRGIS) and aug­men­ted real­ity GIS (ARGIS) in per­son­al, pub­lic and envir­on­ment­al health Journ­al Art­icle

Inter­na­tion­al Journ­al of Health Geo­graph­ics, 16 , pp. 7, 2017.

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Jen­nett, C; Cox, Anna; Guer­rero, Paul; Steed, Anthony; Mitra, N

Design­ing for Curi­os­ity in Cit­izen Sci­ence Inpro­ceed­ings

2017.

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Walton, Dav­id; Steed, Anthony

Accur­ate Real-Time Occlu­sion for Mixed Real­ity Inpro­ceed­ings

pp. 1–10, 2017.

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Pan, Ye; Steed, Anthony

The impact of self-avatars on trust and col­lab­or­a­tion in shared vir­tu­al envir­on­ments Journ­al Art­icle

PLOS ONE, 12 , pp. e0189078, 2017.

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MacQuar­rie, Andrew; Steed, Anthony

Cine­mat­ic vir­tu­al real­ity: Eval­u­at­ing the effect of dis­play type on the view­ing exper­i­ence for pan­or­amic video Inpro­ceed­ings

pp. 45–54, 2017.

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2016

Scully, Timothy; Fris­ton, Sebasti­an; Fan, Car­men; Doboš, Jozef; Steed, Anthony

glTF stream­ing from 3D repo to X3DOM Inpro­ceed­ings

pp. 7–15, 2016.

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Steed, Anthony; Pawar, Vijay; Fris­ton, Sebasti­an; Srinivas­an, Mandayam

Ambi­ent fields: rep­res­ent­ing poten­tial sens­ory inform­a­tion Inpro­ceed­ings

pp. 1–2, 2016.

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Steed, Anthony; Fris­ton, Sebasti­an; Murcia, Maria; Drum­mond, Jason; Pan, Ye; Swapp, Dav­id

An ‘In the Wild’ Exper­i­ment on Pres­ence and Embod­i­ment using Con­sumer Vir­tu­al Real­ity Equip­ment Journ­al Art­icle

IEEE Trans­ac­tions on Visu­al­iz­a­tion and Com­puter Graph­ics, 22 , pp. 1–1, 2016.

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Fris­ton, Sebasti­an; Steed, Anthony; Tilbury, Simon; Gay­dadjiev, Georgi

Con­struc­tion and Eval­u­ation of an Ultra Low Latency Frame­less Ren­der­er for VR Journ­al Art­icle

IEEE Trans­ac­tions on Visu­al­iz­a­tion and Com­puter Graph­ics, 22 , pp. 1–1, 2016.

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Steed, Anthony; Fris­ton, Sebasti­an; Murcia, Maria; Drum­mond, Jason; Pan, Ye; Swapp, Dav­id

An ‘In the Wild’ Exper­i­ment on Pres­ence and Embod­i­ment using Con­sumer Vir­tu­al Real­ity Equip­ment Journ­al Art­icle

IEEE Trans­ac­tions on Visu­al­iz­a­tion and Com­puter Graph­ics, 22 , pp. 1–1, 2016.

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Steed, Anthony; Pan, Ye; Zisch, Fiona; Step­toe, Wil­li­am

The Impact of a Self-Avatar on Cog­nit­ive Load in Immers­ive Vir­tu­al Real­ity Inpro­ceed­ings

pp. 67–76, 2016.

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Lv, Zhi­han; Guer­rero, Paul; Mitra, Niloy; Steed, Anthony

Open3D: Crowd-Sourced Dis­trib­uted Cur­a­tion of City Mod­els Inpro­ceed­ings

pp. 87–94, 2016.

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Steed, Anthony; Milton, R

Mak­ing maps of pol­lu­tion using tracked mobile sensors Journ­al Art­icle

2016.

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2015

Fris­ton, Sebasti­an; Karl­strom, Per; Steed, Anthony

The Effects of Low Latency on Point­ing and Steer­ing Tasks Journ­al Art­icle

IEEE Trans­ac­tions on Visu­al­iz­a­tion and Com­puter Graph­ics, 22 , pp. 1–1, 2015.

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Fris­ton, Sebasti­an; Steed, Anthony; Tilbury, S; Gay­dadjiev, Georgi

Ultra low latency data­flow ren­der­er Journ­al Art­icle

2015.

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Molka-Danielsen, Judith; Fominykh, Mikhail; Swapp, Dav­id; Steed, Anthony

Design­ing a Demon­strat­or Vir­tu­al Learn­ing Envir­on­ment to Teach the Threshold Concept of Space Syn­tax: See­ing from the User’s Per­spect­ive Book Chapter

pp. 180–191, 2015, ISBN: 978–3-319–27047-0.

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Steed, Anthony; Schroeder, Ral­ph

Col­lab­or­a­tion in Immers­ive and Non-immers­ive Vir­tu­al Envir­on­ments Journ­al Art­icle

pp. 263–282, 2015.

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MacQuar­rie, Andrew; Steed, Anthony

Object Remov­al in Pan­or­amic Media Inpro­ceed­ings

pp. 1–10, 2015.

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2014

Fris­ton, Sebasti­an; Steed, Anthony

Meas­ur­ing Latency in Vir­tu­al Envir­on­ments Journ­al Art­icle

IEEE trans­ac­tions on visu­al­iz­a­tion and com­puter graph­ics, 20 , pp. 616–25, 2014.

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Doboš, Jozef; Mitra, Niloy; Steed, Anthony

3D Timeline: Reverse engin­eer­ing of a part-based proven­ance from con­sec­ut­ive 3D mod­els Journ­al Art­icle

Com­puter Graph­ics For­um, 33 , 2014.

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Step­toe, Wil­li­am; Juli­er, Simon; Steed, Anthony

Pres­ence and dis­cern­ab­il­ity in con­ven­tion­al and non-photoreal­ist­ic immers­ive aug­men­ted real­ity Inpro­ceed­ings

pp. 213–218, 2014.

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Steed, Anthony; Roberts, Dav­id; Schroeder, R; Heldal, Ilona

Inter­ac­tion between users of immer­sion pro­jec­tion tech­no­logy sys­tems Journ­al Art­icle

2014.

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Step­toe, Wil­li­am; Juli­er, Simon; Steed, Anthony

Pres­ence and dis­cern­ab­il­ity in con­ven­tion­al and non-photoreal­ist­ic immers­ive aug­men­ted real­ity Inpro­ceed­ings

pp. 213–218, 2014.

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2013

Drum­mond, Jason; Steed, Anthony

Visu­al mask­ing para­met­ers for vir­tu­al envir­on­ments Inpro­ceed­ings

pp. 65–66, 2013, ISBN: 978–1-4673–4795-2.

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Steed, Anthony; Juli­er, Simon

Design and imple­ment­a­tion of an immers­ive vir­tu­al real­ity sys­tem based on a smart­phone plat­form Inpro­ceed­ings

pp. 43–46, 2013, ISBN: 978–1-4673–6097-5.

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Pece, Fab­riz­io; Step­toe, Wil­li­am; Wan­ner, Fabi­an; Juli­er, Simon; Weyrich, Tim; Kautz, Jan; Steed, Anthony

PanoIn­serts: Mobile spa­tial tele­con­fer­en­cing Inpro­ceed­ings

pp. 1319–1328, 2013.

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187 entries « 1 of 4 »