An Online Experiment on Presence
Good virtual reality creates a sense of presence — the feeling of really being in the virtual world. But what causes presence to happen? We know that certain features of a virtual environment help generate presence, but other features can hamper or break it entirely. This experiment, which runs on Oculus Quest 1 or 2, can provide us data on some of these features.
I Want to Take Part
You should read the Information for Participants. Some of this is repeated inside the application.
Please note that this is a seated VR experience — you should find a chair to sit in before you start the application. Also ensure that the volume on your headset is turned up.
Consent is given inside the application itself.
Note that you don’t have to agree to data collection if you don’t want, you can just run the demonstration.
If you are going to set up your device to show other people the demonstration please read Information for Experiment Runners.
Tell Me More About the Study
This experiment is re-built from an earlier version for Google Cardboard and Samsung Gear VR. You can read about that version here. That version no longer works, but you can read about the results of the experiment and a paper that we wrote about the results.